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I have just one comment. I would recommend returning a unique_ptr instead of a shared_ptr, as you can then use the object as a unique_ptr, be move it into a shared_ptr, or adopt it by other means elsewhere in your data structures. Returning a shared_ptr locks you into keeping the data as a shared_ptr. Best Regards, M. Scott Mueller
On Nov 5, 2013, at 7:56 PM, "Chris Stankevitz"
wrote: Kris, Scott, Edward,
Thank you for your replies regarding the safe use of the anonymous shared_ptrs.
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Kris: FYI my more complex use-case looks like this:
class TCImage { public:
// Default constructs a black image TCImage(unsigned Width, unsigned Height); };
boost::shared_ptr<const std::string> GetJpegBytes(const TCImage& Image);
GetJpegBytes generates JPEG bytes for an image and returns them as a shared_ptr. The shared_ptr is helpful because these JPEG bytes are passed around throughout my system.