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Hi, I am designing an application using Boost statechart and needed some advice. I have multiple objects of the same type/functionality, however they are not related by an inheritance heirachy. The class types have a defined initialization sequence which move from 1 state to another. A few of these state initialization steps are the same eg. Resource X should be initialized as the second step in the sequence. But X can be initialized only once in the process. I am looking at doing the following: - Creating a statechart for every object, to manage its initialization. - Each state machine will maintain the pointer of the class object it has initialized. - A map of object Name -> State Machine will be created to ensure every object is initialized correctly. - Represent resource X as a separate state, which after its initialization will transition to the next state. Is there a potentially better way to do this considering: - There can be multiple objects of different class types - New objects can be added during runtime. Thanks, Sid