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2007/11/6, Mike Marchywka
I happen to skim this thread and had a related question.
Maybe you can try with typeid(t_type).name(), included in <typeinfo>.
Is this evaluated at compile time ( I thought the OP said something about macros )?
No, evaluated at run time I was looking for template programming ideas and I hit
a case where I needed compile-time type information and I didn't know offhand how to do it so I gave up ( for some reason a specialization didn't seem like an easy thing to do).
Does anyone have a good reference link on interesting (portable) template programming approaches ? I found a few things on google but nothing stuck me as being a complete reference.
Thanks.
From: "Olivier Tournaire"
Reply-To: boost-users@lists.boost.org To: boost-users@lists.boost.org Subject: Re: [Boost-users] Template type to constant string Date: Tue, 6 Nov 2007 01:53:04 +0100 Hi,
This is not MS specific. It works with many compilers, and at least with gcc (do not remember the exact version). However, I think "name()" return value is not standard and can vary between platforms.
Regards
2007/11/6, Robert Dailey
: Thanks!
This seems to work, however looking at the implementation of
<typeinfo> I
don't see the keyword "typeid" anywhere. Where in the world is it coming from? Is <typeinfo> part of the standard? It's obviously not in STL since it lacks the namespace. I'm a little confused as to where the file comes from, as I've never heard of it before. I'm guessing it is a microsoft specific thing.
Let me know. Thanks again.
On 11/5/07, Olivier Tournaire
wrote: Maybe you can try with typeid(t_type).name(), included in
<typeinfo>.
Regards,
Olivier
2007/11/5, Robert Dailey < rcdailey@gmail.com >:
Hi,
As you know, with Microsoft VS preprocessor operators you can
convert
a type passed in to a macro to a string. For example:
#define TO_STRING( type ) #type
I would like to do the same thing with a template type:
template< typename t_type > void TO_STRING() { // Do something here with t_type to make it a string and then return it }
Is there something in boost that can facilitate the behavior I'm describing? Thanks.
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