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On 01/-10/-28163 08:59 PM, Josef Weinbub wrote:
Hi
Recently I made myself familiar with Phoenix v3, more specifically with actors. I did a few test implementations, and I wondered if there is a way to access the argument types (nested in the context's environment) and/or the type of the state(s) (nested in the proto expression) for the actor's result type declaration.
....
Hi again!
Indeed I have overlooked something, being 'result_of' ... as provided by
the Boost Utility library and adopted
by the C++11 standard. Sorry for that, should have known ..
In case someone else wonders how to approach my problem, checkout the
Boost.Utility::result_of documentation:
http://www.boost.org/doc/libs/1_48_0/libs/utility/utility.htm#result_of
One has to nest a result struct with the functors parameter types in the
Boost.Phoenix actor's evaluation functor.
For the sake of completeness, in the following my previous evaluation
functor is depicted again, but instead
of the static "typedef int result_type; " we now use the nested result
struct:
struct myactor_eval {
template<class> struct result;
template