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9 Mar
2011
9 Mar
'11
2 p.m.
Is there any benchmarking regarding Boost material's performance on Win 7 Mobile? Which of the Boost libraries are known to be available basically on Win 7 Mobile and which aren't? What sort of porting effort do I need to undertake, if any? I would highly appreciate it if anyone on the list can provide advice/pointers regarding my above questions.
WinMobile 7 (Winphone 7) doesn't have NDK and doesn't allow to develop in c++, does it?!