28 Apr
2005
28 Apr
'05
8:01 p.m.
Hello, Developping code so that BGL algorithms can run on the vertices and edges of CGAL triangulations, I am wondering if there are rules or recommendations for in which namespace the functions source, target, vertices, out_edges ... shall go. In boost, because it is boostish code, or in CGAL, because that is the namespace where the triangulation lives in? thank's in advance, andreas