28 Dec
2011
28 Dec
'11
9:48 a.m.
The issue isn't writing nor object lifetime. If I use std::string objects the receiver gets all of the content but with std::wstring only 1/4 of the content is received.
It's the same buffer() function both for std::string and std::wstring: template <typename Elem, typename Traits, typename Allocator> inline const_buffers_1 buffer(const std::basic_string<Elem, Traits, Allocator>& data);