on Sun Jun 10 2007, Andrej van der Zee
Hi,
Sorry if this already has been posted, but I have a problem with compile-time performance when trying to get the intersection of two type sequences. For example, when I do something like this:
template
struct intersect { typedef typename boost::mpl::remove_if ::type type; };
typedef mpl::vector l1; typedef mpl::vector
l2; typename intersect
::type my_intersection; Then for large type sequences compile-time becomes unacceptable (O(M*N)).
I'm surprised it's even that good, since most compilers have such poor performance for multiple instantiations of the same template. That's the cost you'd expect for a direct runtime translation of your algorithm.
Is there a better way to do this?
I'd use an associative sequence like mpl::set. -- Dave Abrahams Boost Consulting http://www.boost-consulting.com