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15 Mar
2012
15 Mar
'12
3:10 a.m.
on Mon Mar 05 2012, Leo Hidd
It seems to massively use STL containers (like vectors and lists) which maybe be the reason why it runs slower, but I'm not sure. Is there a way to use other graph type so that it can run faster?
One other thing: you might want to check the path you get from your own implementation against the one Boost.Graph gives you, just to make sure they're actually doing the same computation ;-) -- Dave Abrahams BoostPro Computing http://www.boostpro.com