15 Mar
2012
15 Mar
'12
3:10 a.m.
on Mon Mar 05 2012, Leo Hidd <leohidd-AT-gmail.com> wrote:
It seems to massively use STL containers (like vectors and lists) which maybe be the reason why it runs slower, but I'm not sure. Is there a way to use other graph type so that it can run faster?
One other thing: you might want to check the path you get from your own implementation against the one Boost.Graph gives you, just to make sure they're actually doing the same computation ;-) -- Dave Abrahams BoostPro Computing http://www.boostpro.com