Hi I have tried to build the boost libraries on the MacOS as a static library by giving bjam the --buid_type=static but it still built the dynamic version of the libraries. In order to get my application to run, the library load location has to be either in /usr/lib or from the folder where the application started. The problem is that our application is based on xulrunner, and we use a stub application to start xulrunner which is in a different folder. We use the boost libraries in an XPCOM dylib which is loaded from the resources components folder, and for this dylib to be loaded correctly the boost libraries need to placed in the stub application folder. The first time you start the application it will run on but will then fail to run the second time you start it as libraries are being loaded from a location that xulrunner allows it components to run from. So either I need to build the static version of the libraries or change the runtime load path of the libraries. Does anyone know how I do any of these Thanks -- View this message in context: http://www.nabble.com/It-is-possible-to-build-a-static-version-of-boost-for-... Sent from the Boost - Users mailing list archive at Nabble.com.