I am trying to determine if boost.geometry handles certain cases of spherical coordinates. Suppose you have county outlines of Alaska. The Aleutian Islands chain crosses the anti-meridian, and so contains latitudes that are in the ranges [ 180 - delta ... 180 ] and [ -180, -180 + delta ] where delta is < 20 degrees or so. Simple (2D planar) point-in-polygon and polygon intersection algorithms fall down on these cases due to anti-meridian crossings and flipping between +/- values. Does Boost geometry deal with these issues "correctly"? I put correctly in quotes because there is some real ambiguity in the coordinate system (maybe the polygon really does wrap around the world?), but one could apply a "minimum perimeter" heuristic and normalize the polygons before performing the computation by moving the [ 180 - delta ... 180 ] range over to [ -180 - delta ... -180 ] or vice-versa. Thanks, john