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Chris, greetings --
Chris Stankevitz
Question 1: Is there an efficient way to do the following (and by "more efficient" I mean fewer format constructors and string parsing):
void WriteLog(float x, float y, float z, const Employee& e) { std::cout << "Values: " << boost::format("%0.3") % x << e << boost::format("%0.3") % y << boost::format("%0.3") % z; }
Please take a look at the benchmarks mentioned in the boost.format documentation: http://www.boost.org/doc/libs/1_52_0/libs/format/doc/format.html#performance They're a few years out of date, but they cover the most straight- forward way to get the power of boost.format without quite as much parsing / constructing overhead: make one const instance, then copy construct to create your mutable instances. Assuming the copy constructor is thread-safe (which, if you're not using internal state like str() does, then it should be -- but no guarantees...) then something like this: // single copy to do work of parsing static const boost::format fixed3proto( "%0.3f" ); // now clone it for each format operation boost::format fixed3( fixed3proto ); // and use the cloned copy fixed3 % x; return fixed3.str(); In this situation, where you have three floats that you want formatted a particular way, then using maniuplators on cout is reasonable; just make sure you save the state (with ios_base_all_saver or friend). But be aware that some of those manipulators will still be in force when you try to emit the Employee object...
Question 2: Is there a more efficient way to do this:
std::string FloatToString(float x, int DigitsAfterDecimal) { std::ostringstream FormatStream; FormatStream << "%0." << DigitsAfterDecimal; boost::format Formatter(FormatStream.str()); Formatter % x; return Formatter.str(); }
In this particular case, since you're already building an ostringstream, you can just use the standard manipulators: std::ostringstream oss; oss << std::fixed << std::setprecision( DigitsAfterDecimal ) << x; return oss.str(); Note that ostringstream construction isn't entirely lightweight; if you have an easy way of keeping an instance around in a thread-safe manner, then you might be better off having a single instance per thread, then doing: oss.str( "" ); oss << std::fixed << std::setprecision( DigitsAfterDecimal ) << x; return oss.str(); (Further, if that's the only thing you ever use that ostringstream for, you can possibly shave a few more cycles off by using the flags field directly; I don't recall if fixed and setprecision last past a single value output.) However, if you really do require the fastest formatting, you're probably best off calling into the old C library with snprintf -- but you are then responsible for sizing your buffer correctly, etc. Happy hacking, t.