
Here's my latest stab at a Vector implementation using boost geometry and
units libraries.
This seems like way too much work for way too little benefit.
Perhaps, boost::units should be used only as an interface tool.
Once you try to use aggregates like matrices and points, its use becomes
cumbersome.
terry
----- Original Message -----
From: "alfC"
I'm trying to use boost::geometry and boost::units together. For some reason boost::geometry doesn't represent the difference of two points as vectors. So, I'm making my own Vector class and defining Vector = Point - Point. The sample program below doesn't compile because I need to tell the units library about the special properties of point subtraction (I think).
please post your solution if you find one. I have a similar problem. Alfredo