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Leon Mergen wrote:
So eventually the serialization resolves to a string of calls to primitive types - all of which are supported by the archive class.
Ok, sounds logical. What about objects from the stdlib, such as std::string ? I assume this function does not have a serialize() function, but in some prototypes I created I noticed that this worked perfectly.
I gave you the short version - the long version can be found in the manual which describes how to make a type serializable in a non-intrusive way.
Yes, I saw that in an example on the documentation. Looks like a great feature!
Indispensible in my opinion - otherwise there would be no way t read old archives if a class definition changed.
Ok, but then, out of curiosity, how does it know when to stop reading
Reading stops when no more data is required. . That is, data is only read when required, and it should be required if and only i \t was saved. Saved data and loaded must be kept exactly the same length. So each save function must exactly match it load counter part in length. This is usually easily addressed by using the & operator for most serialized classes.
Yes, and I assume this will be a very hard task making it portable.
I'm not sure how hard it would be to do it for a specific application. But it would require a detailed understanding of the library
Ok, guess I'll look further away from serializations for a solution...
God Luck Robert Ramey