28 Apr
2016
28 Apr
'16
3:26 p.m.
Yeah, was my first idea too, but I checked that. My posted code is only a summary of the essential code passage, but i also tried to allocate and deallocate the memory multiple times, hoping, that the C++ runtime still "owned" the memory and hence would be able to manage the second, third, ... and so on allocation, without acquiring more memory from the OS, but every allocation took the same amount of memory from the OS. -- View this message in context: http://boost.2283326.n4.nabble.com/Memory-deallocation-concerning-boost-bind... Sent from the Boost - Users mailing list archive at Nabble.com.