LionAM ha escrito:
Hello Alex, you might try using the precompiled headers option and adding #include
to the precomp header (usually "stdafx.h" for MFC projects). This usually speeds Thank you for your answer!
When I insert #include
in stdafx.h, I get the error message (...)\vc98\include\utility(21) : fatal error C1001: internal compiler error
which leads to template
struct pair { typedef _T1 first_type; typedef _T2 second_type; pair() : first(_T1()), second(_T2()) {} pair(const _T1& _V1, const _T2& _V2)
: first(_V1), second(_V2) {} template
pair(const pair &p) : first(p.first), second(p.second) {} _T1 first; _T2 second; }; With ptr_list.hpp, the same error in file (...)\vc98\include\xstring(133) occurs. What can this be?
Well, looks like the unstability problems of VC++ 6.0 and PCHs I told you about in my previous post. You might want to try deleting the *.pch file in your Debug (or Release) directory and building again. A little more drastically, erase the entire Debug or Release directory before rebuilding (can take very long the first time.) Joaquín M López Muñoz Telefónica, Investigación y Desarrollo