
Hello list, I wonder what is the fastest method to access edge properties of an adjacency_list when iterating over edges. Actually, the only way I know of for accessing properties is via operator[]: typedef boost::adjacency_list<listS, vecS, boost::directedS, NodeProperty, EdgeProperty > Graph; Graph g; for( tie( ei, ei_end ) = edges( graph ); ei != ei_end; ++ei ) { g[*ei]=something; } From this I conclude, that the right EdgeProperty is stored in some associative container, with edge_descriptor being the key-type. Or does edge_iterator store any information besides a pair<vertex_descriptor, vertex_descriptor>? What is the time complexity of this look_up? To me it feels that there should be a faster way to access properties via an edge_iterator, and by browsing the source I found that edge_iterator has a member function get_property(), however, since it returns void*, and I did not find anything in the documentation, I'm not sure if it is there for this purpose. Thank you very kindly for any hints, Julius