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30 Jun
2010
30 Jun
'10
4:09 p.m.
On 30 Jun 2010, at 16:55, Raphaƫl Amiot wrote:
Hello there.
I am implementing matrix multiplication and am trying to have my stuff run as fast as possible. But then I noticed something strange. Using Xcode,
resultmatrix = prod(matrix1,matrix2);
is 10 to 16 times slower (with 100x100 matrixes) than simply doing something like that:
for(...) for(...) for(..) multiply_things();
And 20 to 40 times slower than a simple threaded approach.
Using visual studio, it's 2 times faster than naive multiplication.
This is on a release build, with #define BOOST_UBLAS_NDEBUG 1 #define NDEBUG 1
So what gives?_______________________________________________
Could you provide a small complete program which shows your problem? Chris