
I looked on the web for answeres, but lots of info was not on mac, and they only suggested to do things without any form of instructions.
I got boost working on microsoft visual studio 2008 on windows 7, so i know it should work, but i am not sure if it is supposed to work on xcode.
If anyone has more experience with this, can you please help me? :)
Boost ASIO uses Boost.System, that's why the linker looks for these functions. Do you build for Mac or for iPhone? I used to build boost for Mac like this (static libs, shared CRT): bjam toolset=darwin threading=multi variant=release link=static runtime-link=shared architecture=combined link=static stage Note "stage" at the end of line - this's the folder where all the libs will be put, so you'll have to add this folder only to your lib search path.