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I tried something else which seems to work, however, it might be unefficient
:
if ( erase_nodes || erase_all )
{
while (num_vertices(*this)>0)
{
MPPRectangleGraph::vertex_iterator vi, vi_end, next;
boost::tie(vi, vi_end) = vertices(*this);
unsigned int i=0;
clear_vertex(*vi, *this);
remove_vertex(*vi, *this);
}
}
Any help would be appreciate.
Regards
2007/11/12, Olivier Tournaire
Hi all,
i'm trying to clear an adjacency_list. I do the following, as described in the documentation :
void MPPRectangleGraph::Clear(unsigned int flags) { bool erase_nodes = false, erase_edges = false, erase_all = false; if ( flags&GraphErase::eERASE_ALL ) erase_all = true; else { if ( flags&GraphErase::eERASE_NODES ) erase_nodes = true; if ( flags&GraphErase::eERASE_EDGES ) erase_edges = true; } if ( erase_nodes || erase_all ) { std::cout << "begin" << std::endl; MPPRectangleGraph::vertex_iterator vi, vi_end, next; boost::tie(vi, vi_end) = vertices(*this); unsigned int i=0; std::cout << num_vertices(*this) << std::endl; //clear_vertex(*vi, *this); //remove_vertex(*vi, *this); for (next = vi; vi != vi_end; vi = next) { std::cout << i++ << std::endl; ++next; clear_vertex(*vi, *this); remove_vertex(*vi, *this); } } std::cout << "end" << std::endl; }
The MPPRectangleGraph is simply derived from adjacency_list. Containers are boost:vecS for both vertices and edges. When I have 100 vertices in my graph, I catch an unhandeld exception with catch(...) ("i" is printed only unitl 50), and, when my graph contains only 3 nodes, a std::exception is catched with this message : "vector<T> too long". Can you help ?
Regards.
-- Le temps des cerises reviendra. Dans l'immédiat, c'est le temps des noyaux. Courage.