
9 Apr
2009
9 Apr
'09
5:25 a.m.
I need to build the iostreams library with zlib support for both the iphone and iphone simulator. I already know how to just build the libs for iphone and the simulator, but I'm a windows developer and have little dev experience on mac, let-alone iphone, so I'm a bit bewildered. How do I go about getting zlib support compiled in?