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15 Feb
2014
15 Feb
'14
9:11 p.m.
my experience with Visual Studio where the Dinkumware implementation almost always outperforms or is similar to a Boost implementation
I had one big bad experience with std::unordered_map in the past, see topic 'Performance difference between std::unordered_map and boost::unordered_map' (https://groups.google.com/forum/#!topic/comp.lang.c++.moderated/pFBjDiW6mW0). Also a factor is that bugs get repaired more easily in Boost, while in vs you mostly have to wait for a new version (if it is fixed).