Greetings to Boosters, I have a 3D multi_array and I would like to make 2D slices using dimensions specified at runtime. I know the index of degenerate dimension and an index of slice, that I want to extract in that degenerate dimension. Currently the ugly workaround looks like that: if (0 == degenerate_dimension) { Slice slice = input_array[boost::indices[slice_index][range()][range()]]; } else if (1 == degenerate_dimension) { Slice slice = input_array[boost::indices[range()][slice_index][range()]]; } else if (2 == degenerate_dimension) { Slice slice = input_array[boost::indices[range()][range()][slice_index]]; } Is there a more beautiful way to construct index_gen object? Something like that: var slicer; for(int i = 0; i < 3; ++i) { if (degenerate_dimension == i) slicer = boost::indices[slice_index]; else slicer = boost::indices[range()]; } Slice slice = input_array[slicer]; It seems each subsequent call to boost::indices::operator[] returns a different type depending on the dimensionality, so there's no way to use a single variable, that can hold the temporary index_gen object.