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14 Feb
2007
14 Feb
'07
3:23 p.m.
John Dunn wrote:
A workaround is to use the DLL version of boost::threads. This is not ideal, as I'd rather not have yet another DLL to cart around with my application. I'm guessing that supporting the /clr switch in boost isn't a high priority but it is the most straightforward way to integrate portable code ( communications, etc ) into a C# application.
I did not yet have time to look into this. It is on my todo list... Roland