
To answer my own question - this is one working possibility using boost::process::extend... #include <boost/process.hpp> #include <boost/process/extend.hpp> int main() { boost::filesystem::path myPath(".........toRun.exe......."); auto set_own_window = [](auto & exec) { exec.creation_flags |= boost::detail::winapi::CREATE_NEW_CONSOLE_; std::cerr << "in set_own_window" << std::endl; /* just for debugging */ }; bp::child c(myPath, "argument1", boost::process::extend::on_setup=set_own_window); return 0; } This works. Is it the right approach, or is there a better way? Best wishes, Chris. On 05/10/2017 17:14, Chris Rodgers wrote:
Hi,
I'm trying to use Boost 1.65.1's boost::process::child in a Windows console program.
At the moment, the child process is launched in the same console window as the parent.
Is there an option to make a new console window for the child?
The pre-boost-incorporation version of boost::process seemed to allow manipulation of the startupInfo struct directly (e.g. https://stackoverflow.com/questions/43582022/boostprocess-hide-console-on-wi...) and then a win32_launch call. But this seems to have been removed now?
Any tips gratefully received.
Thanks,
Chris.