Steven, Thanks for this. I am familiar with the script you mention, although I haven't tried that yet. I have been using a pre-compiled for iOS library that I found (which I seem to recall uses the script of which you speak). I have also tried to build my own boost as part of the project. The shell script may provide a clue, though. Obviously someone has been able to compile boost code for iOS8. If the script can build it, then so can I, right? Thanks again for the feedback -- this has been driving me nuts. -David On 2/10/2015 4:26 PM, Steven Clark wrote:
I have been building and using a subset of Boost for an app that runs on iOS 8.x for months. I build Boost 1.52 with a shell script based on “boost.sh” written by Pete Goodliffe in 2009 that you can find with Google. I’m building the thread, signals, filesystem, regex, system, and date_time libraries. It’s an older solution, but it still works fine for me.
If you want more details, please email me directly (sclark@vgocom.com) so as not to clutter up the list. However, if you’re not adept at bash scripting, then you might be better served by pursuing another solution.
Steven J. Clark
VGo Communications
*From:*Boost-users [mailto:boost-users-bounces@lists.boost.org] *On Behalf Of *David Medine *Sent:* Tuesday, February 10, 2015 2:30 PM *To:* boost-users@lists.boost.org *Subject:* [Boost-users] boost iOS8 failure
First of all, I know that calls for help are not appropriate to the list, so let me disclaim by saying that I am not asking for help, simply reporting an issue.
I am attempting to compile a C++ library (that uses boost) for iOS8 distribution. The library compiles fine on OSX (and Linux and Windows) but will not compile for iOS8. I get dozens of compiler complaints regarding boost headers that all involve some sort of 'Semantic Issue'.
For example, in boost's hash.hpp, I get a 'No matching function for call to 'has_value' error on these lines (439-442):
BOOST_HASH_SPECIALIZE_REF(std::string) #if !defined(BOOST_NO_STD_WSTRING) BOOST_HASH_SPECIALIZE_REF(std::wstring) #endif
In this case I was able to skirt the issue by adding code to define the function hash_value for std::string and std::wstring:
inline std::size_t hash_value( std::string const &v) { return hash_range(v.begin(), v.end()); }
inline std::size_t hash_value( std::wstring const &v) { return hash_range(v.begin(), v.end()); }
I am probably going to go through all such failures of clang to interpret the boost code correctly for iOS compilation and modify the source just so I can get this going. This is a major pain because there are dozens of these, many of which are far less straightforward to remedy. Besides I don't necessarily want a custom version of boost that ships with my library.
I have the build settings in my iOS project (I'm using XCode) exactly the same as they are in the OSX project. I don't understand why the compiler behaves differently for these two targets.
Finally, there are two stackoverflow questions that I posted related to this problem. http://stackoverflow.com/questions/28422862/clang-different-when-compiling-f... http://stackoverflow.com/questions/28308466/ios8-boost-hash-hpp-system-clock...
THX!
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