
Hi,
I'd like to allocate objects directly in shared memory (not within STL-like
container) in the way like that:
struct X {
int a;
int b;
};
typedef boost::interprocess::node_allocator
Hi,
I'd like to allocate objects directly in shared memory (not within STL-like
container) in the way like that:
struct X {
int a;
int b;
};
typedef boost::interprocess::node_allocator