Hi,
I have a function makeTree whose behavior depends on 3 different policies
typename T1
typename T2
int N
For performance reasons, I need to write the 2- and 3- specializations
alongside the general N case. That is, the 2- and 3- default
instantiations generated from the N case by the compiler are not optimal.
As it is impossible to write function templates partial specializations, I
encapsulate the
template< typename T1, typename T2, int N> void makeTree(Head<N>&, const
T2&, const C&) ;
function in a class template
template< typename T1, typename T2, int N> class makeTree{
void makeTree(Head<N>&, const T2&, const C&);
};
and write the partial specializations and .
Now, this makeTree function is quite large. It includes code that :
. doesn't depend on any of the template arguments
. code that depends only T1
. code that depends only on T2
. code that depends only on N
. code that depends only on .
I am worried about code bloat, and the effect on overall performance of the
actual code generated even if it is not run
(I noticed substantial effects depending on the size of object files and
final shared library generated).
Besides this, I suppose it is a better design to have these segments of code
put in template functions
with the right template arguments.
Is it MPL the library that I should look into for such work?
Perhaps nothing in Boost particularly facilitates this work, and std c++
templates are enough,
Thoughts, comments are appreciated,
Rds,