10 May
2002
10 May
'02
9:23 a.m.
Is there anywhere on the web to look at examples of BGL using Microsoft VC++ 6.0 compiler? All I can get it to do is say, #error : The vector-as-graph module requires a compiler that supports partial specialization. In the application I have in mind, the number of vertices will not be known _a priori_ at runtime, not even approximately. It will run an algorithm that adds vertices to the graph as it grinds along. There may be a huge number of vertices. The number of edges out of a vertex will typically be two, but there could be more, and sometimes only one. Dave