After even more years of development the landscape of build systems has changed
considerably, and so has the landscape of compilers. This version marks the
start of B2 transitioning to a C++ implementation. Initially this means that
the engine will be compiled as C++ source but that source is still the base
C implementation. Over time it will transform to a C++ code base in both the
engine and build system. Some changes in this start:
Other changes in this release:
WARNING: The default number of parallel jobs has changed in this release from
"1" to the number of cores. There are circumstances when that default can be
larger than the allocated cpu resources, for instance in some virtualized
container installs.

Continuously tested on:
Documentation and more at <https://boostorg.github.io/build/>

--
-- Rene Rivera
-- Grafik - Don't Assume Anything
-- Robot Dreams - http://robot-dreams.net